with
Search
Search
Search

Drag the button below to your bookmarks bar. If you don't see the bookmarks bar, press Ctrl+Shift+B (Windows/Linux) or Cmd+Shift+B (Mac) to show it.

Grimoire Bookmarklet

How to use:

  1. Open your game on botc.app with the Grimoire visible.
  2. Click the bookmarklet in your bookmarks bar.
  3. A new tab will open with all interactions for the characters in your current game.

Is this safe?

Yes. This bookmarklet runs entirely in your browser. It simply reads the character names from the page and opens a link - no data is sent anywhere except to this site. Your botc.app session, account, and game data remain completely private and untouched.

#Day

interactions

Each day Alsaahir can publicly guess which players are Minion(s) and which are Demon(s) - if correct, good wins.

Each day Amnesiac privately guesses what their ability is and learns how accurate they are. The Storyteller can guide the Amnesiac with "cold", "warmer", "hot", "bingo" and so on.

Once per game, during the day, Artist can privately ask the Storyteller any yes/no question. The Storyteller can answer "I don't know" or prompt to ask another question if they cannot provide an answer.

Only the Storyteller can nominate and may nominate as few or as many players as they wish. To make things fair, they must nominate at least one player whose alignment is opposite the Bishop’s alignment each day. Travellers exile can be still called normally by anyone.

Each day, after the first execution, Butcher may nominate again.

Each day, Cacklejack chooses a player: a different player changes character tonight.

Once per day, Gangster may choose to kill an alive neighbor, if Gangster's other alive neighbor agrees.

Each day, Gossip (even if drunk or poisoned) may make a public statement. Tonight, if it was true and the Gossip is sober and healthy, a player dies (even if that statement is not true anymore at this time of the night).

Grandmother interaction with Yaggababble

If the Yaggababble ability kills the grandchild during the day, the Grandmother immediately dies.

Each day, after the first vote has been tallied, the Gunslinger may choose a player that voted: they die.

On Juggler's 1st day, they publicly guess up to 5 players' characters. That night, the Juggler learns how many they got correct. If the Juggler is sober and healthy at night this information is true, even if they were drunk or poisoned when guessing.

Each day, Matron may choose up to three sets of two players to swap seats. Players may not leave their seats to talk in private.

Preacher interaction with Vizier

If the Vizier loses their ability, they learn this, and cannot die during the day.

Each day, before nominations, Psychopath may publicly choose a player: they die. If executed, you only die if you lose roshambo.

Each day, Savant may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.

What is a TAG?

A tag describes what a character's ability interacts with or references, not the character itself.

For example, the Chef can have an Evil tag for their interaction because their ability gives information about evil players ("You start knowing how many pairs of evil players there are"), even though the Chef is a good character.

Tags help you search and filter characters based on what their abilities deal with - this could be alignments (evil, good), character types (Outsider, Townsfolk, Minion), game mechanics (drunk, poisoned, death), or any other game element that abilities reference.

Think of tags as categories that make it easier to find characters whose abilities might be relevant to a specific situation or interact with each other during the game.

What tags do we have so far?

Each Night Each Night (*) First Night Day Once Per Game After Death Active Passive Alive Dead Evil Good Alignment Townsfolk Outsider Minion Demon Traveller Storyteller Drunk Sober Healthy Poisoned Death Resurrection Win Loss Voting Nomination Execution Jinx Mad Protected Neighbor Woke Setup Yes, but don't

Where can I get scripts?

Go to script.bloodontheclocktower.com for the official BOTC script tool. Use the export menu and JSON options.

For community made scripts go to botcscripts.com, select a script and then use JSON buttons.