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#Minion
interactionsAlchemist has a Minion ability.
Each day Alsaahir can publicly guess which players are Minion(s) and which are Demon(s) - if correct, good wins.
Alsaahir guessing the Recluse as a Demon or as a Minion does not count and is not required.
On Apprentice first night, they gain a Townsfolk ability (if good) or a Minion ability (if evil).
Balloonist may learn the Recluse as a Demon character or a Minion character,
If the Kazali turns the Bounty Hunter into a Minion, an evil Townsfolk is not created.
If Recluse is executed, the Cannibal may gain a Demon or a Minion ability, but it's not recommended.
When Cannibal eats the Damsel, Minions do not get the information that the new Damsel is in play but they have a new guess if they used it already.
Clockmaker starts knowing how many steps from the Demon to its nearest Minion.
Clockmaker may start knowing how many steps from the Demon to the Recluse, or from the Recluse to their nearest Minion, if they sit closer to each other than the rest of the evil players.
Clockmaker starts knowing how many steps from the player holding Lil' Monsta to the nearest Minion.
If Courtier chose a Minion or a Demon character, the Recluse can be drunk instead but it's not recommended.
All Minions know a Damsel is in play. If a Minion publicly guesses the Damsel (once), while the Damsel is sober and healthy, the Damsel's team loses.
Recluse guess on the Damsel may be counted as once per game for the Minions but it's not recommended.
Dreamer can see the Recluse as a good character they are not and a Minion or a Demon.
Once per game, at night, Engineer can choose which Minions or which Demon is in play.
Recluse may become a Minion or a Demon after the Engineer chose which are in play but it's not recommended.
Evil Twin can see paired Recluse as a Minion or as a Demon but it's not recommended.
Lil' Monsta-sitter chosen by the Exorcist learns who Exorcist is and then doesn't wake tonight - they don't wake to use their Minion skill and to choose a new babysitter. The Demon death may still occur.
If the Storyteller would gain the Fearmonger ability, a Minion gains it, and learns this.
Gambler can live if guessing the Recluse as a Minion or as a Demon.
If the Storyteller would gain the Goblin ability, a Minion gains it, and learns this.
Grandmother can learn that the Recluse is a Minion or a Demon if shown as the grandchild.
Recluse may register as a Minion or a Demon to the Harlot, but it's not recommended if the Harlot is evil.
If Hatter died today or tonight, the Minion & Demon players may choose new Minion & Demon characters to be.
If the Hatter dies and the Demon chooses Lil' Monsta, they also choose a Minion to become.
Recluse may choose a Minion or a Demon character to be, after the Hatter died but it's not recommended.
When Hatter dies, the Marionette is not woken to choose a new Demon or Minion to be.
Hermit with the Recluse ability can register as evil & as a Minion or Demon, even if dead.
Each night*, Imp chooses a player: they die. If the Imp kills themself this way, a Minion becomes the Imp.
Investigator starts knowing that 1 of 2 players is a particular Minion.
Recluse can register as a Minion to the Investigator
Juggler can get a "yes" on incorrect guess on the Recluse as a Minion or as a Demon.
Each night, Minions choose who babysits Lil' Monsta and thus registers as the Demon. Each night*, a player might die. There is an additional Minion in play.
If Lil' Monsta and the Poppy Grower are alive, Minions wake one by one, until one of them chooses to babysit the Lil' Monsta.
Each night*, Lord of Typhon chooses a player: they die. Evil characters are in a line and the Lord of Typhon is in between them (does not have to be exactly in the middle). There is one additional Minion and there might be more or fewer Outsiders than normal.
If a Lord of Typhon is summoned, they must neighbor a Minion & their other neighbor becomes an evil Minion.
The Demon thinks the Magician is a Minion. Minions think the Magician is a Demon.
When Poppy Grower dies, the Marionette does not learn who the Demon and other Minions are.
When a Minion dies by execution, all other players (except Travellers) are drunk until dusk tomorrow.
When the Monk protects a Townsfolk neighboring the Minion killed by the Vigormortis, the Townsfolk is not poisoned for the duration of the protection.
Recluse may be killed instead, if Ojo chooses a Minion or a Demon character, but it's not recommended.
When Plague Doctor dies, the Storyteller gains a Minion ability.
If the Storyteller would gain the Spy ability, a Minion gains it, and learns this.
If the Storyteller would gain the Wraith ability, a Minion gains it, and learns this.
If the Storyteller would gain the Scarlet Woman ability, a Minion gains it, and learns this.
Minions & Demons do not know each other. If Poppy Grower dies, they learn who each other are that night.
If there are good-aligned Minions or Demons, they wake with evil Minions or Demons when the Poppy Grower dies.
Each night, Preacher chooses a player: a Minion, if chosen, learns this. All chosen Minions have no ability. If Preacher becomes drunk or poisoned after choosing a Minion, they regain their ability until the Preacher is sober and healthy again.
Spy may register as non-Minion to the Preacher, but it's not recommended.
Recluse, if chosen by the Ravenkeeper, can be shown as a Minion or as a Demon.
Recluse might register as evil & as a Minion or Demon, even if dead.
In theory Recluse could be woken and learn who the Minions are and also who the Demon is but it is absolutely not recommended.
Recluse, if executed during the day, can be shown to the Undertaker as a Minion or as a Demon.
Spy could see the Recluse in the Grimoire as evil or as a Minion or as a Demon but it is not recommended.
Widow could see the Recluse in the Grimoire as evil or as a Minion or a Demon but it is not recommended.
Each Minion gets 3 bluffs.
Soldier is immune to the poison from the neighbor Minion killed by the Vigormortis.
Each night*, Town Crier learns if a Minion nominated today, and this information is given even if the Minion is not a Minion anymore at night. This ability does not trigger for Travellers exile.
Each night*, Vigormortis chooses a player: they die. Minions killed that way keep their ability and poison one Townsfolk neighbor. There is one fewer Outsider in play.